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How can I create a custom card game from scratch for a client project without any prior experience?

AI Summary

I'm a freelance developer working on a client project that requires a custom card game. I have no prior experience with game development, but I'm eager to learn and take on the challenge. My client wants a unique game that incorporates their brand and message, and I believe using index cards as a medium could be an interesting approach. However, I'm not sure where to start or what tools and resources I need to create a functional and engaging card game. I've heard of card game engines like CardGameKit and CCG Studio, but I'm not sure if they're the best fit for my project. I'd love to hear from experienced game developers who have created custom card games from scratch. Can you share any tips, advice, or resources that could help me get started?

Additionally, I have a few specific questions: Can I use a card game engine like CardGameKit to create a custom card game from scratch, or do I need to build it from the ground up? Are there any specific programming languages or tools that I should use for this project?

1 Answer
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I totally get where you're coming from. Creating a card game from scratch can seem daunting, but I think you're on the right track by considering using index cards as a medium. It's actually a really interesting approach, especially if your client wants something unique.

As for using a card game engine like CardGameKit, I'd say it's worth exploring, but it might not be the best fit for a completely custom game. CardGameKit is designed for building more traditional card games, and you might find it limiting if you want to create something truly unique. That being said, it's still worth checking out, and you can always reach out to the community for help and advice.

For a custom card game, I'd recommend building it from the ground up using a language like JavaScript or Python. You can use libraries like Phaser or Pygame to handle the game logic and graphics. It's a bit more work upfront, but it'll give you the flexibility to create exactly what your client wants. And hey, it's not like you have to do it all on your own - there are plenty of online resources and communities out there to help you get started.

If you're feeling overwhelmed, I'd suggest breaking the project down into smaller tasks. Start by designing the game mechanics and rules, then move on to creating the art and graphics. Finally, you can start building the game itself. It's a lot of work, but it's definitely doable, and I'm sure you'll end up with a really cool card game that your client will love.

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